![]() In other words, the higher the handling the lower the stamina cost every time you swing your weapon. Handling - Though commonly mistaken for the fact that it increases the speed of melee attack swing (according to the official description of this parameter in the game albeit not true) when in reality influences the stamina consumption with each swing of your weapon.More damage is always better, but there are differences between weapons doing high damage somewhat great, while certain medium damage weapons might be superior. Damage - The amount of destruction does each time per hit against an opponent.Whether this is one of those things, I guess we'll find out.All melee weapons featured have the following parameters: With a five-year plan and a reputation already gained for longevity from the first game, Techland is sure to have something up its sleeve. It'll be fun to see just what comes in the future with regard to new content for Dying Light 2. ![]() I'm not sure it was ever meant to be taken outside of the special mode, but where there's a will there's a way, and with a quick search of the YouTubes you can find out how to get this absurd weapon. There's also the "Ka-Doom Shotgun" which is part of the DOOM-inspired easter egg. It uses a lot of scrap to craft, but it's worth getting. At some point, before you get to the mission at the VNC tower in Central Loop, the blueprint will appear to buy from a Craftmaster. Getting the Boomstick just requires playing through the campaign. ![]() It's actually some kind of mini cannon and when you first get the blueprint you only get two shots from it. The easiest is the Boomstick, which while unusable as a main weapon (it sits in the accessory slot for one) is what you might call a gun. The PK Crossbow is one of the best weapons in the game.īut there are also a couple of more "gun-like" weapons you can get your hands on. ![]() Well, make do is a little unfair, some of the ranged weapons are beastly. In the meantime, Dying Light 2 players have to make do with bows and crossbows for ranged weapons. Besides the obvious evidence that there were once guns in Villedor, there's a suggestion that they could be appearing in the future. That, however, could change in the future. But it's pretty much a certainty that it's nowhere to be found right now. So the running assumption is that somewhere in Villedor is a weapon stash with all the shooty bang bangs. And what the "March Massacre" was.īasically, they were here, then they were taken away by the army, the ammo was stashed and a really bad person took the location to his grave. I won't spoil it for anyone who hasn't played it yet, but it doesn't take long to complete and does a good job of explaining what happened in the time between the two games and why there are no guns. "The History Lesson" side quest tells the tale of the lost weapons.Īs for the firearms, the game actually tells you what happened in a side-quest called "The History Lesson". Various attempts were made to get a handle on the situation and Villedor became the last bastion of civilization. I won't go through the whole story, but the tl dr is that the GRE couldn't leave it alone and a second outbreak occurred which near enough wiped out humanity. Links to the first game begin more or less immediately with an appearance from Spike, and Kyle Crane, the playable character from the original, is mentioned throughout. ![]() Source: Windows Central (Image credit: Source: Windows Central)ĭying Light 2 is set over two decades on from the events of the original. ![]()
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